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All 6 game Reviews


PongOut: AE PongOut: AE

Rated 5 / 5 stars

You are a sadistic bastard

That game is incredibly difficult! Like, so difficult, it's probably used by some Eastern European country as a form of torture, in which they hook your nads up to electrodes and every time you lose a ball... you get the picture.
But that game is addictive as hell man! It took me a while to realize that it's easier to use my peripheral vision to see both balls (ha ha), instead of having to keep switching focus from left to right. In other words: AWESOME
Nice Game
Now add Street Fighter.
~Howdiddlydoo



Avoid the Laser 4 Avoid the Laser 4

Rated 4 / 5 stars

Good work

Music rocks. Game is challenging. It was tough to figure out though, and when the ball goes through the bar, it looks like it's glitching and it's not sposed to do that. Work on graphics. Also I believe hiscores is not working. Other than that, nice job.



Clone Tests Clone Tests

Rated 3.5 / 5 stars

Nice

I don't code in flash (ActionScript), but I do do VB, and this looks fairly tough. Then again, it just might be the language barrier. I really enjoyed the cube and the tree. The other ones were alright. I really wanted the examples in the cube to be clickable. I tried clicking them like 8 times, and then was all :( that I couldn't
Nice coding.

~Howdiddlydoo


moonhitler responds:

Thanks!


Dawn Of The Fat Chicks Dawn Of The Fat Chicks

Rated 3 / 5 stars

Retarded. But it made me laugh.

You should put in more consequences for the wrong action. It was funny the first time, but since it didn't work the other times, it just got annoying. Also, it was terribly drawn and incredibly bigoted. Nice Work :D
But don't keep it up.
Seriously.

~Howdiddlydoo



Random Image Generator Random Image Generator

Rated 3 / 5 stars

Surprisingly good.

But not really great. Sorry man. I was surprised (because i don't know any synonyms for surprised) to see that the process was animated and the spaces had shadows. It made it look pretty professional. No real purpose, but then again, this is NG. I would've played around for much longer though, had there been a replay button after you made an image. I had to reload the page instead, and after two reloads, I got bored. AKA Good job grabbing my interest; bad job keeping it.
It would be cool to see a game made out of this, like a procedurally generated puzzle game. Not sure how you would implement it, but it would be cool.
Keep it up.

~Howdiddlydoo


GolemdX responds:

I realized I forgot a replay button. I'll add that ASAP...

Thanks for the review, and I might be using this for a game anyways.


Shambhala Attack Shambhala Attack

Rated 2.5 / 5 stars

Nice Job

5 Starting Score
+1 Making Your Own Music
+1 Making A Fairly Decent Game
-1 No real animations
-1 No replay value/Gets old fast
Total = 5

==Critique==
Get some real animations. You just had a picture which had it's direction, size, and location moved. And it went splat when it hit the stick. Also, work on getting the story to match the game. You said you found the Albatross, yet it never shows you, only the albatross. Also, there are no necromancers. Rather than churning out decent games, you should try and put out an awesome game by fall. It'll be way more worth it.
Hope to see more (around fall) :D

~Howdiddlydoo


kerwyn3 responds:

It was made for a project for class, so, unfortunately I didn't have the plethora of time required to make an amazing game, but for my first game I was quite proud of it. Thanks for the feedback!